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Design & Development

What I Believe In

"To design is to devise courses of action aimed at changing existing situations into preferred ones" (H. Simon, 1988)

  • Design of learning materials is an open, complex, and non-linear

  • Design is collaborative, interdisciplinary, and inclusive 

  • New elements or strategies in each design are a must to advance my professional knowledge and skills, and allow learners to explore and engage - Never stop learning!

  • Learning environments should help participants break out of the mold of passive learners and proactively engage in both design of learning materials and their implementation

  • Failure is part of the process and what moves us forward: "Fail Faster to Succeed Sooner" (D. Kelly)

  • Teaching Experiences in Higher Education (click to view)
    Graduate courses: EDCI 591 Preparing Faculty to Teach Online (co-instructor, Fall 2016): course support, presentations, grading and feedback, future course planning EDCI 627 Educational Software Design (TA, Fall 2016-2019): course presentations, grading and feedback, co-designer of significant course redesign in 2019 EDCI 528 Human Performance Technology (TA, Summers 2015-2019): development of case studies, grading and feedback, future course planning EDCI 531 Learning Theory and Instructional Design (TA, Spring 2015): grading and feedback EDCI 670 Learning Design and Technology Portfolio (TA, Fall 2014): grading and feedback Undergraduate courses: PTEC 407 E-Portfolio Workshop (TA, Fall 2016): support for students to meet competency requirements/badges, development of exemplars
  • Invited Workshops (click to view)
    From Competency Definition to Assessment Design: Preparing for Competency-Based Education. Pre-Conference Workshop at 2018 International AECT Conference, Kansas City, MI: Co-design and co-presentation of the teaching and assessment materials (Caskurlu, S., & Ashby, I., 2018). Teaching Online in Three Steps. Invited Faculty Development Presentation, Asbury, KY: Co-design and co-presentation of the teaching and assessment materials (Caskurlu, S., & Ashby, I., 2018). Towards transdisciplinarity in higher education. Invited Presentation for the Graduate Seminar sponsored by Career and Technical Education, Department of Curriculum & Instruction, Purdue University, West Lafayette, IN.: Co-design of presentations and workshop materials (Exter, M., & Ashby, I., 2017). Using Digital Badges in Competency-Based Degree Programs. Invited Presentation for Australasian Council on Open, Distance and e-Learning, Melbourne, Australia: Co-design of presentation and workshop materials (Exter, M., Ashby, I., & Caskurlu, S., 2017).
  • Awards (click to view)
    2019 Purdue Graduate School Excellence in Teaching Award DDL Distance Education Best Practices Award, 2nd Place, AECT 2016, Oct 18-21, Las Vegas, Nevada 2016 Award for Excellence in Distance Learning Graduate Credit Award, Provost Office for Teaching and Learning, Purdue University, April 2016, Award Amount: $1,000

Example: Branching Scenarios & Interactivities

Example: Videos & Animation

Example: Online Training Modules

Onboarding Train-the-Trainer Program

Project Goal:  Design a multi-module onboarding train-the-trainer program

Client: HANDS in Autism® Interdisciplinary Training & Resource Center

Audience: Newly hired training specialists

Need: Gain common understanding of the organization's mission, vision, and coaching strategies, develop common professional vocabulary, develop materials to be shared with potental clients

Solution: online training modules that include peer-reviews and final exam

Platform and Tools Used: Canvas LMS, Camtasia for video editing, Adobe Illustrator for graphic design

Final outcomes: The development is currently in progress (3 modules developed). Additional modules planned for 2020.

To create common understanding of the organization's mission, vision, and coaching strategies, as well as develop common professional vocabulary to acculturate new team members, I was tasked with design and development of onboarding training.

I developed the first train-the-trainer modules were developed for training specialists working in a K-12 and professional environments. The modules covered such topics as:

  • Mission and vision of company

  • Use of evidence-based strategies 

  • Principles of adult learning

  • Coaching: Foundations and approaches

  • How to teach:

    • Prompting

    • Block, ignore, and positive attention

    • Errorless learning

    • Guided compliance and behavior momentum

    • Positive reinforcement

 

The modules are designed to be informative, representative of practices, and interactive. Modules include brief readings, videos of material presentation, sample presentations, and sample materials. 

 

The interactivity is introduced through hands-on exercises (e.g., creation of handouts and materials to share with potential learners; peer review of presentations, and final project to be evaluated by the lead trainers. Currently, the modules are reviewed by the lead trainers.

Click on the slideshow below to expand the description for each image.

Example: Graphic Design for Learning

Example: Information Architecture

“Information architecture focuses on organizing, structuring, and labeling content in an effective and sustainable way.  The goal is to help users find information and complete tasks”

(usability.gov).

INformation Network
IndianaNetwork.org
InformationNetworkBC_hands_borders.png

Project :  An 84-page website. Visited by ~3,000 people in the last year.

Client:  IIACC per request from HANDS in Autism®, facilitator

Audience: Individuals with autism, their families, and larger communities

Need: Access to information, data, and resources related to state-level priority areas represented in the Indiana Comprehensive State Plan for Individual with ASD

Solution: Website

Platform and Tools Used: WordPress, Camtasia and PowToons for video editing, Adobe Illustrator for graphic design

Final outcomes: Build awareness, close gaps, inform families and communities

INformation network website is a collaborative  system of resources related to autism spectrum disorder (ASD) across the lifespan. The website is designed to support goals of the Indiana Interagency Autism Coordinating Council facilitated by HANDS in Autism®.

I got engaged in the website design and development at early stages of the project. My role included:

  • Exploration of benchmark sites to inform needs and design

  • Review data from the Indiana Needs Assessment to assess the current needs and questions that individuals with ASD, parents, professionals, and support personnel may have about ASD and supports

Resource Update Cycle.png
  • Review of evidence-based publications

  • Website layout planning and design using WordPress

  • Text write-up in collaboration with SMEs

  • Design usability testing materials to collect insights from IIACC members and community at large (click to view)

  • Review results of usability testing and address gaps and challenges

At a later stage, I supervised an in-house graphic designer for some illustrations (e.g., icons), as well as ongoing updates of events and materials. 

​To explain the process of website review and addition of new information to the IIACC members, I have created the visual above. 

 

As part of my involvement, I have also created the logo for the INformation Network.

Example: Onsite Summit

LCC Summit: Connecting and Inspiring the Community

Project Goal:  Design the flow and materials for regional summits of Local Community Cadres

Client: HANDS in Autism® Interdisciplinary Training & Resource Center

Audience: Community stakeholders interested in supporting and advancing individuals with autism spectrum disorder and their needs in the community

Need: Reigniting interest in the community support and advancing of individuals with ASD and their needs in the community; bridge gaps across stakeholders

Platform and Tools Used: Adobe Illustrator, 

Local Community Cadres (LCCs) are regional community networks of families and professionals invested in serving individuals affected by autism spectrum disorder (ASD) and related developmental disabilities (click to learn more).

 

To strengthen and further expand the work of LCCs, a decision was made to hold regional summits.

Systems Change.png

I suggested to focus on the idea of systems redesign. I reviewed the literature and created the slides and flow for a day-long presentation and activities. The activities compromised the design thinking approach on building empathy, identifying needs, assets, goals, actors, and initial action planning.

I have collaborated with media specialists to create supporting and informational videos based on the script I originally created. Based on the feedback from the group administrators, I have aligned some activities and language with LifeCourseTools adopted in Indiana.

I have also created a facilitator guide and informed the development of the participant workbook.

Based on the flow and feedback from the first regional summit, the activities were adjusted, including simplifying the language and streamlining some activities. 

Summit activities in action

Select materials from the Summit activities

Example: Information Design

"Information design is the practice of presenting information in a way that makes it most accessible and easily understood by users. Information design is targeted to specific audiences in specific situations to meet defined objectives. In its most sophisticated forms, it helps users understand complex data by organizing and simplifying data and information in ways they can quickly grasp"

segd.org

To facilitate the communication of goals, intentions, and information in general, I trained myself on how to design visuals through the analysis of data and use of precedent. Precedent is key to design knowledge, helps inform understanding, and facilitate creation of new solutions (Boling & Gray, 2017).

Samples of information design are provided below:

Example: Instructional Material Design

Instructional and Informational Materials

Instructional materials and handouts I have created in the past can be either part of a course or used as a standalone to inform specific stakeholders/learners or a larger community either in an online environment or as a physical handout. As such, the materials should be engaging and supportive to ensure that learners are interested in exploring, absorbing, and referencing materials in the future. I approach each instance with careful planning, selecting, organizing, and visualizing information to reach the desired learning outcomes. Below, there are several examples of the materials I have designed:

Resources for Purdue Repository for online Teaching and Learning (PoRTAL)

PORTALhandout.png

As part of the PoRTAL team, I have developed or co-developed several informational handouts designed for faculty new to online teaching. 

The resource layout and key considerations were discussed and agreed upon as a larger team to create uniformity and support branding. Thus, each resource includes an overview of the resource or strategy, why it should be used, and how to use or apply it in an online environment.

Employment Support Pamphlets

OrgSkills.png

I have initiated a series of materials to distribute among employers to support employment of individuals with developmental disabilities, like autism spectrum disorder.

The resources are 5X8.5 and are a convenient size to make available at a workplace. 

The development included the literature review, information design, and pamphlet design using Adobe InDesign Software.

Preventing Sexual Abuse Resource

SexualAbuseHandout.jpg

I developed this information handout and activity to be used as a value-add and informational resources for people who completed the Sexual Health Class Research Survey, including families and professionals supporting individuals with disabilities (click to view).

My role included the review of relevant literature, information design, and pamphlet design. 

Software used: Adobe InDesign, Adobe Illustrator.

How-To Series

HowTO.png

I have expanded the original How-To series documents with more information, like

  • use cases

  • examples

  • considerations

to make them more informative and clearer to professionals and families interested in making the resource and using it with individuals with ASD across settings.

Software used: Adobe InDesign, Adobe Illustrator.

Example: Evaluation and Reporting

Program Evaluation and Reporting: Annual Report

Annual reports are part of grey literature and include a range of information about the activities performed, resulted received, and goals for the upcoming year.

I designed and created the report in collaboration with other members of the HANDS team. My role include the overall design of the report and information, request for the necessary date, review of the activities within the year and results of such activities, as well as outline of the upcoming goals based on the directions outlined by the administration.

The report was reviewed and vetted by IIACC members at a quarterly meeting.

The report is available from the Family and Social Services Administration (FSSA) website (click to view)

Project Goal:  Inform stakeholders about the work done on an annual basis

Client: IIACC through HANDS in Autism® Interdisciplinary Training & Resource Center

Audience: Community at large interested in the work done by the IIACC

Need: To create a comprehensive report about the organization's activities performed within the preceding year

Tools Used: Adobe InDesign, Adobe Illustrator, MS Excel for data analysis

Instructional designer: competency-based and interdisciplinary learning experiences, researcher, visionary, lifelong learner

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