Designer of learning experiences, researcher, interdisciplinary visionary, lifelong learner
My Professional Goals
Finding a balance between research efforts to move the field forward and also to translate science into practice by proactively engaging in design for adult learners. My particular research interests include interdisciplinary and competency-based education.
In turn, best practices that are not yet fully explored by the field of learning design but that have shown promise in practice or in other fields also ignite my research curiosity and the need to understand benefits and implications.
-
Teaching Experiences in Higher Education (click to view)Graduate courses: EDCI 591 Preparing Faculty to Teach Online (co-instructor, Fall 2016): course support, presentations, grading and feedback, future course planning EDCI 627 Educational Software Design (TA, Fall 2016-2019): course presentations, grading and feedback, co-designer of significant course redesign in 2019 EDCI 528 Human Performance Technology (TA, Summers 2015-2019): development of case studies, grading and feedback, future course planning EDCI 531 Learning Theory and Instructional Design (TA, Spring 2015): grading and feedback EDCI 670 Learning Design and Technology Portfolio (TA, Fall 2014): grading and feedback Undergraduate courses: PTEC 407 E-Portfolio Workshop (TA, Fall 2016): support for students to meet competency requirements/badges, development of exemplars
-
Invited Workshops (click to view)From Competency Definition to Assessment Design: Preparing for Competency-Based Education. Pre-Conference Workshop at 2018 International AECT Conference, Kansas City, MI: Co-design and co-presentation of the teaching and assessment materials (Caskurlu, S., & Ashby, I., 2018). Teaching Online in Three Steps. Invited Faculty Development Presentation, Asbury, KY: Co-design and co-presentation of the teaching and assessment materials (Caskurlu, S., & Ashby, I., 2018). Towards transdisciplinarity in higher education. Invited Presentation for the Graduate Seminar sponsored by Career and Technical Education, Department of Curriculum & Instruction, Purdue University, West Lafayette, IN.: Co-design of presentations and workshop materials (Exter, M., & Ashby, I., 2017). Using Digital Badges in Competency-Based Degree Programs. Invited Presentation for Australasian Council on Open, Distance and e-Learning, Melbourne, Australia: Co-design of presentation and workshop materials (Exter, M., Ashby, I., & Caskurlu, S., 2017).
-
Awards (click to view)2019 Purdue Graduate School Excellence in Teaching Award DDL Distance Education Best Practices Award, 2nd Place, AECT 2016, Oct 18-21, Las Vegas, Nevada 2016 Award for Excellence in Distance Learning Graduate Credit Award, Provost Office for Teaching and Learning, Purdue University, April 2016, Award Amount: $1,000
About The Portfolio
This portfolio reflects diverse sides of my professional intent. However, it is also just a snapshot of the current state of my interests and endeavors. Learning and professional growth are an integral part of my identity, therefore, I will continue exploring processes, fields, and subjects to inform my own research, teaching, and design experiences.
I am fascinated by:
-
the impact of design - instructional and visual - on our learning
-
the power of visuals
-
the interplay of diverse fields that help us explain reality
-
the power of choice and autonomy on individual learning pathways in a competency-based and/or interdisciplinary environments
I do:
Mixed-Methods Research
eLearning Blended Learning
Learning Design
Multimedia Learning
Information Visualization
Data Analysis & Visualization
​
About
Me
I view learning design as
multifaceted and interdisciplinary, while combining the following aspects:
Learning Design as a...
I have adapted the four definitions by Sara McNeil , and added an additional one to reflect my vision
Process
a systematic development of instruction using learning and instructional theories and principles that allow to ensure its quality. It is the entire process from the analysis of needs to the development of materials, and evaluation of learner success and the program as a whole
Discipline
a branch of knowledge focused on research and theory about instructional strategies and the process for developing and implementing those strategies in diverse formats and environments.
Science
a framework for development, implementation, evaluation, and maintenance of learning at all levels of complexity. I would also add that as a science, ID should be interdisciplinary in nature, not only in terms of the content developed by ID professionals, but also because to be effective, it should adopt and reflect steps forward made in other fields: from psychology to design
Reality
a reflective process that is informed by reality and is in turn helps designers reflect reality in learning
Art
I would also add that while science and reality play a key role in the design of learning experiences, visual design, avoiding the interruption of the flow within the learning environment, and other strategies to make the learning experience engaging play are inherent parts of instructional design. A good visual and aesthetically sound design can help address meta-cognitive needs, create motivation, awake pleasure, and support overall engagement.
Instructional designer: competency-based and interdisciplinary learning experiences, researcher, visionary, lifelong learner